Interface
Learn about Blockout’s user interface and how to navigate the application efficiently.
Main Interface Overview
Blockout’s interface is designed for efficiency and ease of use, with all essential tools and information readily accessible.
Primary Areas
- Toolbar: Panel where you can select the tool by clicking on the Blockout icon
- Header: Active Tools options
- Viewport: Main 3D modeling area
- Status Bar: Current Operation hotkeys and status
- Menu: Menu with all the options user can call by pressing
D
Toolbar
Panel where you can select the tool by clicking on the Blockout icon
Header
Panel where you can select the tool by clicking on the Blockout icon
Shape Section
Quick access to shape creation tools:
- Rectangle: Draw Rectangle
- Circle: Draw Circle
- N-gon: Draw N-gon
- N-hedron: Draw N-hedron
- Box: Draw Box
- Cylinder: Draw Cylinder
- Sphere: Draw Sphere
- Corner: Draw Corner
Mode Section
Boolean operation modes:
- Add: Create Object
- Cut: Cut Object into selection
- Slice: Slice Object From selection
- Intersect: Intersect between object and selection
- Carve: Add Object and cut it into selection
- Union: Merge Object with selection
Align Section
Align Type:
- Face: Snap to selected face
- Custom: Snap to custom orientation
Align Options
- Offset: Offset from the drawing plane
- Increment: Increment value
- Absolute Increment: Absolute grid alignment
- Pick: allow to use object under cursor togheter with selection or just selected objects
Viewport
3D View Area
The main workspace where you create and manipulate 3D geometry:
Menus
Tool Menu
The menu can be opened by pressing D
when blockout tool is active. It contains all the options for block operator.
Shape Section
Quick access to shape creation tools:
- Rectangle: Draw Rectangle
- Circle: Draw Circle
- N-gon: Draw N-gon
- N-hedron: Draw N-hedron
- Box: Draw Box
- Cylinder: Draw Cylinder
- Sphere: Draw Sphere
- Corner: Draw Corner
Mode Section
Boolean operation modes:
- Add: Create Object
- Cut: Cut Object into selection
- Slice: Slice Object From selection
- Intersect: Intersect between object and selection
- Carve: Add Object and cut it into selection
- Union: Merge Object with selection
Align Section
Align Type:
- Face: Snap to selected face
- Custom: Snap to custom orientation
Align Options
- Offset: Offset from the drawing plane
- Increment: Increment value
- Absolute Increment: Absolute grid alignment
- Orientation: Methods to orient drawing plane
- Solver: Boolean operation solver
Operators Menu
The menu is added to RMB menu it shows all blockout operators
Status Bar
Shows the current Operation hotkeys
Essential Shortcuts
Key | Action |
---|---|
LMB | Draw Shape |
D | Open Menu |
Space | Create Custom Orientation |
Alt+Space | Place Custom Orientation |
V | Veil - hide wire objects |
Alt+V | Unveil - unhide booleans of selected objects |
B | Bevel |