Interface

Learn about Blockout’s user interface and how to navigate the application efficiently.

Main Interface Overview

Blockout’s interface is designed for efficiency and ease of use, with all essential tools and information readily accessible.

Primary Areas

  • Toolbar: Panel where you can select the tool by clicking on the Blockout icon
  • Header: Active Tools options
  • Viewport: Main 3D modeling area
  • Status Bar: Current Operation hotkeys and status
  • Menu: Menu with all the options user can call by pressing D

Toolbar

Panel where you can select the tool by clicking on the Blockout icon

Toolbar

Panel where you can select the tool by clicking on the Blockout icon

Header

Shape Section

Quick access to shape creation tools:

  • Rectangle: Draw Rectangle
  • Circle: Draw Circle
  • N-gon: Draw N-gon
  • N-hedron: Draw N-hedron
  • Box: Draw Box
  • Cylinder: Draw Cylinder
  • Sphere: Draw Sphere
  • Corner: Draw Corner

Mode Section

Boolean operation modes:

  • Add: Create Object
  • Cut: Cut Object into selection
  • Slice: Slice Object From selection
  • Intersect: Intersect between object and selection
  • Carve: Add Object and cut it into selection
  • Union: Merge Object with selection

Align Section

Align Type:

  • Face: Snap to selected face
  • Custom: Snap to custom orientation

Align Options

  • Offset: Offset from the drawing plane
  • Increment: Increment value
  • Absolute Increment: Absolute grid alignment
  • Pick: allow to use object under cursor togheter with selection or just selected objects

Viewport

3D View Area

The main workspace where you create and manipulate 3D geometry:

Tool Menu

The menu can be opened by pressing D when blockout tool is active. It contains all the options for block operator.

Tool menu

Shape Section

Quick access to shape creation tools:

  • Rectangle: Draw Rectangle
  • Circle: Draw Circle
  • N-gon: Draw N-gon
  • N-hedron: Draw N-hedron
  • Box: Draw Box
  • Cylinder: Draw Cylinder
  • Sphere: Draw Sphere
  • Corner: Draw Corner

Mode Section

Boolean operation modes:

  • Add: Create Object
  • Cut: Cut Object into selection
  • Slice: Slice Object From selection
  • Intersect: Intersect between object and selection
  • Carve: Add Object and cut it into selection
  • Union: Merge Object with selection

Align Section

Align Type:

  • Face: Snap to selected face
  • Custom: Snap to custom orientation

Align Options

  • Offset: Offset from the drawing plane
  • Increment: Increment value
  • Absolute Increment: Absolute grid alignment
  • Orientation: Methods to orient drawing plane
  • Solver: Boolean operation solver

Operators Menu

The menu is added to RMB menu it shows all blockout operators

Menu

Status Bar

Shows the current Operation hotkeys

Status Bar

Essential Shortcuts

Key Action
LMB Draw Shape
D Open Menu
Space Create Custom Orientation
Alt+Space Place Custom Orientation
V Veil - hide wire objects
Alt+V Unveil - unhide booleans of selected objects
B Bevel