Bevel
Add bevel modifier to your objects with the Bevel operator.
Basic Usage
- Select one or more objects
- Press
B
to add bevel modifier - Adjust offset by moving the mouse
- Press
S
to switch to segments mode - Scroll wheel to adjust segment count
- Click to confirm or right-click to cancel
Alternative Bevels
- Standard Bevel: Press
B
to add or modify standard bevel modifier - Pinned Bevel: Press
Ctrl+B
to add pinned bevel modifier
Parameters
Width
- Description: Controls the width of the bevel from the original edge
- Range: 0.0 to unlimited
- Default: 0.1
- Effect: Larger values create wider bevels
Width Type
- Description: Method for calculating bevel width
- Options:
- OFFSET: Offset the bevel width (default)
- WIDTH: Set the bevel width
- PERCENT: Set the bevel width in percent
- DEPTH: Set the bevel depth
- ABSOLUTE: Set the bevel width in absolute units
- Default: OFFSET
Segments
- Description: Number of subdivisions in the bevel profile
- Range: 1 to 32
- Default: 1
- Effect: Higher values create smoother, more rounded bevels
Limit Method
- Description: Method for limiting which edges get beveled
- Options:
- NONE: No limit
- ANGLE: Limit by angle (default)
- WEIGHT: Limit by weight
- VGROUP: Limit by vertex group
- Default: ANGLE
Angle Limit
- Description: Maximum angle between faces for beveling (when Limit Method is ANGLE)
- Range: 0° to 180°
- Default: 30° (0.523599 radians)
- Effect: Only edges with angles less than this value will be beveled
Clamp Overlap
- Description: Prevents bevel geometry from overlapping
- Type: Boolean
- Default: False
- Effect: Limits bevel width to prevent self-intersections
Loop Slide
- Description: Preserves edge flow by sliding along adjacent edges
- Type: Boolean
- Default: False
- Effect: Maintains even bevel width along curved surfaces
Harden Normals
- Description: Adjusts vertex normals to maintain sharp shading
- Type: Boolean
- Default: True
- Effect: Preserves the appearance of hard edges after beveling
Bevel Types
Standard Bevel
- Applies bevel modifier directly to the object
- Suitable for standard bevel workflow
- Picks and adjust all existing bevel modifiers for objects
Pinned Bevel
- Creates a pined bevel modifier
- Used for small bevel finish around he sharp edges
Shortcuts
Key | Action |
---|---|
B | Activate bevel tool |
Ctrl+B | Pinned bevel mode |
Modal Shortcuts
These shortcuts are available while the bevel tool is active:
Key | Action |
---|---|
S | Toggle segments adjustment |
Mouse Move | Adjust offset |
Scroll Wheel | Adjust segments |
LMB | Confirm operation |
RMB / ESC | Cancel operation |
See Also
- Boolean - Combine objects with boolean operations
- Apply Modifiers - Apply bevel and other modifiers
- Block - Create beveled shapes during drawing