Boolean

Perform boolean operations on selected objects directly.

Basic Usage

  1. Select two or more objects to merge
  2. Right-click → Object Context Menu → Boolean → Union
  3. Objects are combined into single mesh

Operations

Union

Bisect Merge selected objects together into a single mesh.

Cut (Difference)

Bisect Subtract selected objects from the active object.

Intersect

Bisect Keep only the overlapping parts of selected objects.

Slice

Bisect Split the active object using selected objects as cutters.

Carve

Bisect Combines add and cut operations with surface offset.

Parameters

Solver

  • Description: Algorithm used for boolean calculations
  • Options:
    • Fast/Float: Quick calculation (default)
    • Exact: More accurate for complex intersections
    • Manifold: Modern solver with better performance
  • Default: Fast/Float

Flip

  • Description: Reverse the boolean operation direction
  • Type: Boolean
  • Default: False
  • Effect: Inverts which object is subtracted from which (for Cut operation)

Selection Rules

when fliped it is reversed

Active Object

  • Last selected (highlighted in light orange)
  • This object receives the boolean operation
  • Original is modified (or modifier added)

Selected Objects

  • All other selected objects (orange outline)
  • These are the operands
  • Hidden after operation (modifier mode)

Shortcuts

Key Action
Alt+Minus Boolean Cut
Alt+Backslash Boolean Slice

See Also